SELWG 2016 whfb tournament – Stage 2- Group A – Neil’s Daemon List

In the last of these posts looking at my stage 2 opponents armies, I’ll be looking at Neil Robins Daemons of Chaos. (The first post looked at Dan’s Empire here and the second post looked at Paul’s Daemons of Chaos here).

He is playing a completely different Daemon list to Paul featuring Daemons from three of the four Chaos gods.

I’ve probably played Neil more times than anyone else at the club (Dan is probably second on the list) and so I am well aware of what a wily player he can be. When last I faced his daemons (list and battle report) he had numerous small units of Pink Horrors, a Greater Daemon of Slannesh and a load of mounted Bloodletters. So what has changed?

Characters

Great Unclean One + lvl 4 Lore of Death + Lesser Gift + Exalted Gift – 580pts

Herald of Khorne + Juggernaut + Lesser gift – 175pts

Herald of Khorne + Juggernaut + Lesser gift – 175pts

Core

24 Pink Horrors + lvl 1 Lore of Tzeentch + Standard – 322pts

10 Pink Horrors + lvl 1 Lore of Tzeentch + Banner of Swiftness – 155pts

10 Pink Horrors + lvl 1 Lore of Tzeentch + Banner of Eternal Flame – 150pts

Special

5 Chaos Furies of Nurgle – 70pts

5 Chaos Furies of Nurgle – 70pts

3 Beasts of Nurgle – 180pts

3 Beasts of Nurgle – 180pts

4 Bloodcrushers of Khorne + FC + Standard of Discipline – 305pts

Rare

Skull Cannon of Khorne – 135pts

 

Evaluation

So the most obvious change to the above list is the change of Greater daemon from Slannesh to Nurgle. It allowed Neil to take Lore of Death which is by far his favoured magic lore, if only for the ability to gain extra power dice. I looked up the exalted gifts and they are pretty nice. Getting a potential +2 T or +3 Str on the unclean one is horrible (for me) and would boost both stats to 9!. The lodestone is nothing to be sniffed at either and some of the hellforged artefacts are also interesting.

Furies only have a LD of 2 so will benefit greatly from the Generals leadership, although due to the mixed nature of his army only they and the beasts will be eligible to use it.

He has dropped one unit of Bloodcrushers and instead upped the number of Beasts of Nurgle to 2 units of 3. Probably a good choice as the crushers seemed a glass cannon when we last fought but the beasts are tough, especially with the -1 to hit modifier and 4+ regeneration (and my lack of anything flaming).

He has merged a couple of the units of horrors so he has one large unit. This means it gets the rank benefit when casting (so will get +4). The other smaller units will get +2 as standard. Both will be reduced once ranks are removed as casualties.

The skull cannon will likely be gunning for the Ghorgon (I really should paint a target on it…).

I’m not sure how I will play this one, I’ve only played Daemons once before and that was against Neil! At least this time I have a copy of the daemons errata so shouldn’t have any surprises about the reign of chaos…

I’ve yet to confirm a date for this game.

 

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