Following the first post on the comp, I thought i’d better post the rules and stages as it will make later post on the blog a bit clearer.
Part 1 on the army restrictions can be found here
Part 3 covering terrain can be found here:
Part 4 covering Point scoring and secret missions can be found here.
Competition Basic Rules
The Competition will be played using the rules found in 8th Edition Warhammer unless stated otherwise. In cases of individual rules coming into conflict with one another, follow the order of precedence below.
- The rules of the competition as laid out here. Competition Rules override those found in the army books or Rulebook.
- The rules as found in each army book. Rules found here will trump those found in the rulebook, but need to be checked by an adjudicator.
- The Warhammer main rulebook.
- Competition Adjudicators (Steve and Marc)
Competition Structure
The competition will be comprised of 2 group stages and the Finals stages.
Group Stage 1
- June 10th – Sep 23rd (16 weeks)
- Each player plays each other in their group once.
- All results feed into a single league table.
Group Stage 2
At the end of Group Stage 1, players are seeded into 4 groups by their Group Stage 1 results, i.e. the top 5 players go into ‘Group A’, the next 5 into ‘Group B’, etc. At this stage, new club members may have the opportunity to enter, and will be randomly distributed within Groups C and D.
Oct 14th – Jan 27th (16 weeks).
- Each player plays each other in their group once.
- All results feed into individual league tables.
- All players may amend their army list without penalty.
Final groups Stage
The top 3 players from each of Groups A and B, and the top 1 player from each of Groups C and D will play in the quarter finals in the following ‘seeded’ format:
QF1: Group A 1st v Group D 1st
QF2: Group B 1st v Group C 1st
QF3: Group A 2nd v Group B 3rd
QF4: Group B 2nd v Group A 3rd
SF1: Winner QF1 v Winner QF4
SF2: Winner QF2 v Winner QF3
FINAL: Winner SF1 v Winner SF2